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SZXIEZILOU

Solo · FREE PLAY

Forty Thieves Solitaire

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Solitaire
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Game guide · SZXIEZILOU

Understand the basics of Forty Thieves Solitaire

Use the rule sheet as a reference. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. The same rule applies on a phone and on a computer. Look at the complete hand before deciding. Move one card at a time; build down in the same suit. Empty columns accept one card. The same rule applies on a phone and on a computer.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

Try a more deliberate round

Begin with the objective. Select a face-up card and then the destination pile or Empty slot. Take the next action only when the current step is clear.

The purpose of your moves

Build eight suit foundations from ace to king. Use another round to revisit a decision. Work at your own pace.

The order of play

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

Controls

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Check the relevant controls before continuing. Look at the complete hand before deciding.

Try this example

A club 5 can move onto a club 6, but a whole run cannot move together. Use another round to revisit a decision.

A useful caution

Use the rule sheet as a reference. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.

If you are unsure

What is the aim?

Build eight suit foundations from ace to king. Work at your own pace. Take the next action only when the current step is clear.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. Check the relevant controls before continuing.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Before making a move, check the cards in view. Use another round to revisit a decision.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Begin with the objective. Take the next action only when the current step is clear.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. Keep the active rule in mind. Check the relevant controls before continuing.

What completes a round?

Build eight suit foundations from ace to king. Work at your own pace. The same rule applies on a phone and on a computer.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. Use another round to revisit a decision.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Work at your own pace. The same rule applies on a phone and on a computer.

What completes a round?

Build eight suit foundations from ace to king. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.

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