Game guide · SZXIEZILOU
Lights Out: rules and examples
Read the aim of Lights Out, then make your first move. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Choose a clear next step rather than rushing through the instructions. Treat the first round as a chance to learn the controls. Look at what changes after your first action.
A focus for your next round
Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules. Keep the objective visible.
What you need to achieve
Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Use the instructions to see which actions move you towards it. Keep the controls in easy reach.
The steps to play
- Select a light or an unlit tile.
- The selected tile and its orthogonal neighbours switch state.
- Plan flips so that previously cleared rows stay cleared.
- Use Undo to try another approach.
Input guidance
Use the on-screen controls with a mouse or touch. Use the control method described here for this activity. Return to the rules if the result is unexpected.
See how the rules apply
Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Focus on why the action is allowed, not only its outcome. Notice the change in the playing area.
A mistake to avoid
An unlit tile can still be tapped; it may be necessary to solve the board. Check the rule before repeating the action. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.
Read these answers for extra help
When I return, what is the goal of Lights Out?
For clarity: Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.
Before I begin, how do I control Lights Out?
The key detail is this: Use the on-screen controls with a mouse or touch.
For my first round, what example helps explain Lights Out?
For clarity: Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.
While learning, what should I watch out for in Lights Out?
Here is the relevant explanation: An unlit tile can still be tapped; it may be necessary to solve the board.
For a quick reminder, what format does Lights Out offer?
The key detail is this: Play using the solo mode shown on this page. Read the controls before starting a new round.
While learning, which play mode does Lights Out use?
Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
For a quick reminder, where should I start with Lights Out?
Here is the relevant explanation: Select a light or an unlit tile.
Before I begin, do I need an account or a payment for Lights Out?
Keep this in mind: No player account or payment is needed. Game scores are recreational results, not cash prizes.
For my first round, how can I find Lights Out again?
Keep this in mind: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
As a new player, how do I report an issue with Lights Out?
The key detail is this: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.